Humor + Positive Support?
_Elemenopee_
Posts: 2,665 Member
in Chit-Chat
Don't bother. That kind of nonsense is frowned upon in certain circles...Just saying.
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rut roh...... care for some popcorn?0
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It is indeed. The sad sack, whining, jealous bunch of star-words run this place sometimes. It really makes me sad.
How about having a little fun while we do this, huh people?0 -
Go on..0
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rut roh...... care for some popcorn?0
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What a happy thread!0
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We can't have no stinkin' sense of humor on here?!0
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:drinker:0
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I vote for fun, I always vote for fun.
I would miss fun, if say for instance someone banned fun I would be sad :sad:0 -
:brokenheart:0
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I think anyone that comes this forum and tries to be funny should be shot. With bacon.0
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I vote for fun, I always vote for fun.
I would miss fun, if say for instance someone banned fun I would be sad :sad:
They DID ban "fun"0 -
bacon0
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There's nothing fun about having fun. Don't you know that health & fitness = misery? It's not funny. It's not fun.0
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Sarcasm is frowned upon in this establishment.
You must eat your diet water and celery without any form of entertainment or humor.
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I had no idea so many were banned. That really sucks. They are funny!0
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Can you shoot me with some bacon? That sounds good...0
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i'm a big ol' fatty. i know it, and i have fun with it. i feel that if you can't laugh at yourself, then pull the stick out your bum. its our fault we're fat and we're trying to do something about it. nothing says we have to be fat and miserable.0
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The saddest panda wouldn't even be sad enough for how sad I am right now.0
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I think anyone that comes this forum and tries to be funny should be shot. With bacon.0
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I demand a refund!0
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I've never even gotten a damn warning. I feel so unloved.0
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Food is fuel and therefore should not be enjoyed.
Humor fuels the brain...we probably shouldn't enjoy that either.0 -
I've never even gotten a damn warning. I feel so unloved.
Would you like help with that? I can support you and be funny about it....oh wait..NEVERMIND0 -
Laughter burns calories and stress kills...take away the fun and I may as well be working <ugh>0
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Fun is over rated. :ohwell:0
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For far too long, players of games have tended to describe games they like as fun. This may not strike you immediately as a huge problem. “What’s wrong with fun?” I can hear people saying. Answer: Nothing, necessarily. There are many many things in the world that are fun, and for a thing to be fun is completely acceptable and a fine thing to desire. I know I’m treading on thin ice here, as there’s certainly credible arguments to be made about how rehabilitating the term “fun” is desperately needed. So be it – quite frankly I agree.
However, the derivative nature of describing games as “fun”, or using questions like “how fun is this game?”, ultimately hurts the quality of future games. Not only does it maintain the societal discourse wherein games are perceived as adolescent (because criticism is patently useless) but it also severely hampers the ability of games to do more than entertain. I, however, think that games ought to be about more than fun, or fleeting pleasure. Rather, as they hold the potential to open us up to a myriad of experiences, we ought to value games as connecting us in these wide-ranging possibilities. In other words, fun is only one of multiple ways for us to experience games, and should not be used as a way to overdetermine the entire experience.0 -
For far too long, players of games have tended to describe games they like as fun. This may not strike you immediately as a huge problem. “What’s wrong with fun?” I can hear people saying. Answer: Nothing, necessarily. There are many many things in the world that are fun, and for a thing to be fun is completely acceptable and a fine thing to desire. I know I’m treading on thin ice here, as there’s certainly credible arguments to be made about how rehabilitating the term “fun” is desperately needed. So be it – quite frankly I agree.
However, the derivative nature of describing games as “fun”, or using questions like “how fun is this game?”, ultimately hurts the quality of future games. Not only does it maintain the societal discourse wherein games are perceived as adolescent (because criticism is patently useless) but it also severely hampers the ability of games to do more than entertain. I, however, think that games ought to be about more than fun, or fleeting pleasure. Rather, as they hold the potential to open us up to a myriad of experiences, we ought to value games as connecting us in these wide-ranging possibilities. In other words, fun is only one of multiple ways for us to experience games, and should not be used as a way to overdetermine the entire experience.
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